Science of Character Animation
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Get as much life as possible out of your 2d characters with this all-encompassing course into the fascinating world of Character Animation. Markus will cover tonnes of classical animation and character design principles. He will also share his unique techniques gained throughout his long experience of a professional animator and motion graphics designer.
Lessons:
1. Character Design. Part 1 (Adobe Illustrator)
Work
on character animation starts with the character. For this reason,
Markus will pay great attention to how really charismatic characters are
created.
You
will have a quick overview of Adobe Illustrator tools and then learn
about blocking out a character, proportions, exaggerations and etc.
2. Character Design. Part 2 (Adobe Illustrator)
The
author will continue talking about character design and will pay more
attention to such things as hands & feet, face and hair and will
finish with adding details and outlines and, of course, showing you
effective ways of working with color.
3. Dynamic Character Posing (Adobe Illustrator)
Many
believe that the main role in animation is played by easings and
timings… But the truth is, the secret to good character animation lies
in high-quality poses. So in this section you will learn what the line
of action is and how to use it, how to work with weight and gravity, and
how to build an expressive and balanced composition.
4. Facial expressions (Adobe Illustrator)
What
emotion your character is expressing? There are a lot of small nuances
in facial expressions, that’s why it is very important to know the
basics of building emotions.
You will learn mouth and eyes designs and the ways to create different moods
5. Perfecting the Story (Pen & Paper)
So,
let’s start animating, right? Don’t hurry… To start with you need to
have everything planned thoroughly. This stage is extremely important,
as it helps to avoid tricky corrections when animating and it will also
save some hair on your head from falling out.
In
this lesson, we will talk about ways to generate ideas, create concepts
and how to turn them into a complete captivating story.
6. Setting up your animation (Adobe Illustrator + After Effects)
A
character is a complex system consisting of lots of limbs and other
elements. So it’s very important to secure yourself against unnecessary
trouble by splitting and naming layers in Illustrator first, then import
it in After Effects and create a flexible rig.That will save tons of
time and make the animation process much more comfortable. This is what
this lesson is about.
7. Key Animation Techniques. Part 1 (After Effects)
Alright,
it’s time to animate. Markus will share with you a lot of different
techniques he has learnt during his long journey as an animator. In this
lesson we will talk about such principles as weight, anticipation,
recoil and follow through.
8. Key Animation Techniques. Part 2 (After Effects)
After
you have already got familiar with things that allow you to create the
good animation basis it’s time to learn how you can add flexibility to
your characters with the help of squash & stretch, whip and wave
motion, and offsets.
9. Secondary Motion (After Effects)
A
character consists of many details, and after main parts have been
animated let’s create some secondary motion by animating clothes, hair
and adding some smears or action lines to emphasize the motion.
10. Nice Walk-cycles (After Effects)
One of the greatest animators Ken Harris once gave a great piece of advice:
“ A walk is the first thing to learn. Learn walks of all kinds, cause walks are about the toughest thing to do right”.
11. Energetic Run Cycles (After Effects)
A
run is not just an accelerated walk. This movement has different
dynamics, that’s what we will talk about here. Markus will show you the
key poses and some secret ways to make your run-cycles more expressive.
12. Pose to Pose (After Effects)
This
approach will save you a lot of time while animating complex scenes
with a lot of different actions. In this lesson you will learn how to
plan your shot and all the further steps to achieve a really nice result
instead of getting lost and spend a lot of time on experiments when
animating each movement one by one.
13. Acting and Timing (After Effects)
What
if your viewers were able to watch your animation only once? Would they
get the message? Animation is a true stage performance, so it follows
the same principles and the same tricks can be used.
Here
we will talk about body language, facial expressions, importance of the
eyes and, of course, timings, which usually play even greater role in
achieving the best possible dramatic effect than technically challenging
animation.
14. Facial Expressions & Lip Sync (After Effects)
Even
the slightest brow movement can cause a significant emotional response
from the audience. Would be nice to know this trick as well as some
others, wouldn't it?
Here you will learn how to animate transitions between emotions and get equipped with the alphabet of lip-sync.
15. Finalize your masterpiece (After Effects)

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